Source
HabitKit
SaaS

HabitKit is a minimalist cross-platform habit tracking app that helps users build and maintain daily habits through a visual grid-based interface.

habitkit.app · 44 public sources · Updated 3 days ago

Researched profile. Starter Story's AI research system compiled this page from 44 public sources — the founder didn't write it. Automated research can misread or misattribute a source, so treat figures as best-effort. How this works →

How HabitKit Makes Money

Visual habit tracker using tile-based grids.

How did HabitKit monetize?

Summary of the sourced claims below

HabitKit monetizes through a combination of recurring subscriptions and one-time lifetime purchases. The app offers monthly and yearly subscription plans, as well as a lifetime purchase option. Subscription prices are approximately $2 per month on iOS and $1 on Android, with a lifetime deal available for around $32. This monetization approach has generated monthly recurring revenue and significant income from lifetime purchases.

Revenue sources

2 sources · grouped by how HabitKit makes money
  • Recurring subscriptions

    · 9 mentions · 9 sources
    “HabitKit offers monthly and yearly subscriptions and also a one-time lifetime purchase, while January is always the best month of the year, when everyone decides they are going to change their habits.”
    high
    Show 8 more quotes
    “It’s currently making about $7,800 in MRR and about $7,300 a month in lifetime purchases.”
    high
    “Later this year, I managed to reach $10,000 in monthly recurring revenue with my apps.”
    high
    “This is how Sebastian Röhl built a mobile app to $15K MRR”
    high
    “At the end of 2024, I achieved over $15,000 in MRR.”
    high
    “HabitKit offers two monetization models: subscriptions for $2 per month on iOS ($1 on Android)”
    high
    “For HabitKit, I offer monthly and yearly subscriptions, and also a lifetime one-time purchase.”
    high
    “the app wasn’t clearly failing, but it wasn’t giving him any signal that doubling down would change the outcome. HabitKit started with one visual that resonated immediately... roughly $150 in revenue on day one.”
    medium
    “Why subscriptions were a safety net for his first app.”
    medium
  • One-time / lifetime deals

    · 4 mentions · 4 sources
    “HabitKit offers monthly and yearly subscriptions and also a one-time lifetime purchase...”
    high
    Show 3 more quotes
    “Users can subscribe monthly or annually to the Pro plan, or buy a 'lifetime' license.”
    high
    “a lifetime deal for $32”
    high
    “HabitKit’s lifetime plan helped drive success.”
    medium

How 2,644 businesses make money

Of businesses with mapped revenue sources, the share using each — HabitKit’s highlighted.
  • Recurring subscriptions
    65% ◀
  • One-time / lifetime deals
    29% ◀
  • Services & consulting
    25%
  • Physical products
    21%
  • Affiliate / referral commissions
    14%
  • Course / training sales
    11%
  • Add-ons & upsells
    10%
  • Usage-based fees
    10%
  • Sponsorships & partnerships
    9%
  • Advertising revenue
    9%
  • Marketplace commissions
    5%
  • Licensing
    2%
  • Donations & tips
    2%
  • Setup / onboarding fees
    2%