Source
Researched profile. Starter Story's AI research system compiled this page from 9 public sources — the founder didn't write it. Automated research can misread or misattribute a source, so treat figures as best-effort. How this works →
LeadMeNot logo

How LeadMeNot Makes Money

App for digital wellness and screen time management.

How did LeadMeNot monetize?

Summary of the sourced claims below

LeadMeNot monetizes primarily through licensing its software to organizations such as universities and churches. It also offers subscriptions that can be monthly, annual, or lifetime for full access to its services.

Revenue sources

3 sources · grouped by how LeadMeNot makes money
  • Recurring subscriptions

    · 2 mentions · 2 sources
    “So that's where we started our D2C subscription growth, right? I didn't think we'd even get a dollar. And then we got our first five, we got our first 50, 100, what have you.”
    high
    Show 1 more quote
    “Full access requires a monthly, annual, or lifetime subscription.”
    high
  • One-time / lifetime deals

    · 2 mentions · 2 sources
    “Asbury University is a huge university, really proud and honored that, honored, not proud that they've decided to partner with us. They purchased 200 students or licenses for their student leaders.”
    high
    Show 1 more quote
    “Full access requires a monthly, annual, or lifetime subscription.”
    high
  • Licensing

    · 1 mention
    “like, hey, what if I could just talk to a university, a church, and then being able to license out my software? So I do like the strategy here.”
    medium

How 1,917 businesses make money

Of businesses with mapped revenue sources, the share using each — LeadMeNot’s highlighted.
  • Recurring subscriptions
    55%
  • Services & consulting
    29%
  • Physical products
    28%
  • One-time / lifetime deals
    24%
  • Affiliate / referral commissions
    16%
  • Course / training sales
    13%
  • Add-ons & upsells
    10%
  • Usage-based fees
    10%
  • Sponsorships & partnerships
    9%
  • Advertising revenue
    9%
  • Marketplace commissions
    6%
  • Licensing
    2%
  • Donations & tips
    2%
  • Setup / onboarding fees
    2%