Source
Researched profile. Starter Story's AI research system compiled this page from 27 public sources — the founder didn't write it. Automated research can misread or misattribute a source, so treat figures as best-effort. How this works →
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How Gleam Makes Money

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How did Gleam monetize?

Summary of the sourced claims below

Gleam monetized through recurring subscriptions from paying customers.

Revenue sources

3 sources · grouped by how Gleam makes money
  • Donations & tips

    · 4 mentions · 4 sources
    “If you would like to help make strongly typed programming on the Erlang virtual machine a production-ready reality please consider sponsoring Gleam via the GitHub Sponsors program. ... This release would not have been possible without the support of all the people who have sponsored and contribut...”
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    Show 3 more quotes
    “Gleam sponsorship is now my primary source of income. If you would like to support me in making Gleam please consider sponsoring Gleam or asking your employer to sponsor Gleam. Every donation makes a difference, no matter how small, so thank you for your help.”
    high
    “If you'd like to give me a gift please consider supporting Gleam on GitHub Sponsors. Gleam is not owned by a corporation; instead it is entirely supported by sponsors, most of which contribute between $5 and $20 USD per month, and Gleam is my sole source of income.”
    high
    “Gleam is not owned by a corporation; instead it is entirely supported by sponsors, most of which contribute between $5 and $20 USD per month, and Gleam is my sole source of income.”
    high
  • Recurring subscriptions

    · 2 mentions · 2 sources
    “By the time of this interview, Gleam had over 400,000 registered users, 5,000 paying customers, and $1M+ in annual recurring revenue.”
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    Show 1 more quote
    “By the time of this interview, Gleam had over 400,000 registered users, 5,000 paying customers, and $1M+ in annual recurring revenue.”
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  • Sponsorships & partnerships

    · 1 mention
    “Gleam is made possible by the support of all the kind people and companies who have very generously sponsored or contributed to the project. Thank you all! If you like Gleam consider sponsoring or asking your employer to sponsor Gleam development. I work full time on Gleam and your kind sponsorsh...”
    high

How 1,917 businesses make money

Of businesses with mapped revenue sources, the share using each — Gleam’s highlighted.
  • Recurring subscriptions
    55%
  • Services & consulting
    29%
  • Physical products
    28%
  • One-time / lifetime deals
    24%
  • Affiliate / referral commissions
    16%
  • Course / training sales
    13%
  • Add-ons & upsells
    10%
  • Usage-based fees
    10%
  • Sponsorships & partnerships
    9%
  • Advertising revenue
    9%
  • Marketplace commissions
    6%
  • Licensing
    2%
  • Donations & tips
    2%
  • Setup / onboarding fees
    2%