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Profile: Eric Barone Built A $300M/Year Video Game By Himself

Stardew Valley: An indie video game sensation making $300M/year, started by Eric Barone in 2011, with initial sales of $1 million within three weeks.

$25M Monthly Revenue
Read by 14,386 founders
My Gaming Distribution Business Makes $1M/Year

Discover how an aspiring founder turned a $30,000 investment into a profitable digital game distribution platform with an annual turnover of 3 million euros, leveraging key partnerships and innovative marketing strategies to attract 50,000 monthly users.

$85K Monthly Revenue
$30K Startup Costs
Read by 1,557 founders
I Built The First Ad-Free Mobile Gaming System

Subscrible is a game catalog app offering ad-free gaming experiences to over 15,000 users, reducing user acquisition costs for game developers by 90% and attracting former Playrix and DevGamm employees to grow partnerships, all while addressing the challenge of declining user in-app purchases in 2024.

$85K Monthly Revenue
$50K Startup Costs
Read by 1,649 founders
I Launched An NFT Project That Made $1M

Chibi Dinos NFT, a play-to-earn NFT community co-founded by 25-year-old Sean Kelly, earned $2.4M in revenue during its initial sale, reinvesting 60% of its earnings into staffing and marketing while earning $2,005.0453th in secondary sales on OpenSea, thanks to tapping into Twitter users as part of its marketing strategy.

$1M Monthly Revenue
$100K Startup Costs
Read by 5,517 founders